Daniel Champion

Portfolio

These games are compiled from various passion projects and game jams from the past few years.

Chicxulub Impactor (2020)

Screenshot of Chicxulub Impactor Gameplay

This is a game where you can play as the asteroid that wiped out the dinosaurs. Hit green asteroids to get bigger and red asteroids to get smaller. The smaller you are the more manoeuvrable you become, but you need to be a certain size in order to destroy life on Earth. This was a small-scale game meant for a game jam I missed the deadline for, but it was fun to make and is one of my more polished projects.

Click here to download!

Feckless Breakfast (2019)

Screenshot of Feckless Breakfast Gameplay

The name was meant to change. In this game you can toast, butter and spread jam on a crumpet. This is probably my 2nd worst game but it boots and dammit that's something.

Click here to download!

Dino Earth Shooter (2019)

Screenshot of Dino Earth Shooter Gameplay

I made this game for the Dinosaur Earth Society over Summer of 2019. The objective is to shoot down all other incorrect theories concerning the shape of the Earth. Use WASD or Arrow Keys to move and SPACE to fire epic projectiles. There's also a pause menu, a cosmetic shop and save functionality. Hope you like it :)

Click here to download!

LEGacy (2019)

Screenshot of LEGacy Gameplay

This game is one of the more complicated that I've made. In essence it is a clicker game, where you gather marmalade to power the big ball of feet (football) as it rolls from Watford to Lincoln. Hit 'P' to skip to the ending, I honestly don't expect anyone to beat this.

Click here to download!

Home Run (2019)

Screenshot of Home Run Gameplay

For Global Game Jam 2019 I worked on a solo project in Unity 3D, with the key theme of 'What Home Means to You'. As usual sleep deprivation played a large role in this game's development, and I made something truly stupid. This is one of the more story-driven games I've made and gameplay is fairly rudimentary, but it works well enough.

Click here to download!

HallowEaster (2018)

Screenshot of HallowEaster Gameplay

HallowEaster was one of my first attempts at making a 2D game in Unity. I know it's not great but I learned a fair bit about animation and 2D physics while I made this. Also it nearly won a prize for use of the 'horrible SFX' modifier at the game jam it was made for, with a soundtrack comprised entirely from stock scream effects.

Click here to download!

Time Game Ting (2018)

Screenshot of Time Game Ting Gameplay

Time Game Ting is probably the best game I'd made up to that point, utilising the skills I'd learned over the past years. This was made in 24 hours with a handful of modifiers including 'Elon Musk' and 'Time'.

Click here to download!

1983 (2018)

Screenshot of 1983 Gameplay

This was my first game I made as part of a team for Global Game Jam 2018, and while we never finished it we got a fair demonstration of our idea across. Hit 'P' to skip to the last 5 seconds. I play kazoo in the soundtrack, as it was a modifier to provide a custom soundtrack and I had a kazoo. I know it's terrible. Sorry.

Click here to download!

Spheres (2017)

Screenshot of Spheres Gameplay

Spheres was the game I produced at my first game jam, during which I slept for around 10 hours due to poor planning. I did however win a prize for at least making a functional game in a one man team.

Click here to download!

Terminal Velocity (2017)

Screenshot of Terminal Velocity Gameplay

Terminal Velocity was my end of year project for A-level Computer Science. It lacks many features but was predicted nearly full marks (despite getting a D in the end). It was around the point I made this game that I became serious about making my own games.

Click here to download!

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